Uniform.Single Struct
A uniform distribution of type float.
Namespace
RandN.Distributions
Containing Type
Uniform
Interfaces
Base Types
  • object
  • ValueType

Uniform.Single

ValueType

object

IDistribution<float>

Syntax

public readonly struct Uniform.Single : ValueType, IDistribution<float>

Methods

NameReturn ValueSummary
Create(float, float)Uniform.Single
Creates a Uniform.Single with an exclusive upper bound. Should not be used directly; instead, use New(float, float).
static
CreateInclusive(float, float)Uniform.Single
Creates a Uniform.Single with an exclusive lower bound. Should not be used directly; instead, use New(float, float).
static
Sample<TRng>(TRng)float
Samples a value from rng, blocking until a suitable value is returned.
TrySample<TRng>(TRng, float)bool
Attempts to sample a value from rng once, returning false if the value returned is not suitable. If is returned, the value of result is unspecified.

Extension Methods

NameValueSummary
Select<float, TResult>(Func<float, TResult>)IDistribution<TResult>
Transforms a distribution by mapping its values using the selector provided. This method implements the "map" operator from functional programming principles.
SelectMany<float, TIntermediate, TResult>(Func<float, IDistribution<TIntermediate>>, Func<float, TIntermediate, TResult>)IDistribution<TResult>
Transforms a distribution by mapping values using the selector provided to produce a new distribution, which is then sampled from.
SelectMany<float, TResult>(Func<float, IDistribution<TResult>>)IDistribution<TResult>
Transforms a distribution by mapping values using the selector provided to produce a new distribution, which is then sampled from. This method implements the "bind" operator from functional programming principles.