A uniform distribution of type
System.Byte.- Namespace
- RandN
.Distributions - Containing Type
- Uniform
- Interfaces
- I
Portable Distribution <byte> - IDistribution
<byte> - IDistribution
- I
- Base Types
- object
- ValueType
Syntax
public readonly struct Uniform.Byte : ValueType, IPortableDistribution<byte>, IDistribution<byte>Methods
| Name | Return Value | Summary |
|---|---|---|
| Create | Uniform | Creates a Uniform.Byte with an exclusive upper bound. Should not be used directly; instead, use New(byte, byte).static |
| CreateInclusive | Uniform | Creates a Uniform.Byte with an exclusive lower bound. Should not be used directly; instead, use NewInclusive(byte, byte).static |
| Sample | byte | Samples a value from rng, blocking until a suitable value is returned. |
| TrySample | bool | Attempts to sample a value from rng once, returning false if the value returned is not suitable. If is returned, the value of result is unspecified. |
Extension Methods
| Name | Value | Summary | ||||||
|---|---|---|---|---|---|---|---|---|
| Select | IDistribution Transforms a distribution by mapping its values using the selector provided. This method implements the "map" operator from functional programming principles. SelectMany | IDistribution | Transforms a distribution by mapping values using the selector provided to produce a new distribution, which is then sampled from. SelectMany | IDistribution | Transforms a distribution by mapping values using the selector provided to produce a new distribution, which is then sampled from. This method implements the "bind" operator from functional programming principles. |