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Blog

New Release - Version 0.3.0

Published
Sunday, 20 June 2021
Category
Releases
Author
ociaw

RandN v0.3.0 has been released! It's available at NuGet and GitHub. It's a small one, but has a couple potentially breaking changes.

Full Changelog

  • Moved the IDistribution and IPortableDistribution interfaces to RandN.Core
  • Removed NullGuard.Fody from public dependencies - this was only needed for build and was being unnecessarily included in all dependents.
  • Fixed tests failing to run on Mono.

What's next?

More distributions and more RNG algorithms - whether or not these will be included alongside RandN's primary NuGet package or on another is still TBD.

More efficient one-off range distribution - right now, an entire Uniform object must be built before sampling a range; this could make some use cases, such as the RandomShim, much more efficient.

Improvements to website versioning - only the Docs and API need to be versioned, not the blog or the index page.


RNG Benchmarks (v0.2)

Published
Monday, 7 June 2021
Category
benchmarks
Author
ociaw

Some quick benchmarks of the RNG algorithms currently implemented for v0.2.

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New Release - Version 0.2.0

Published
Sunday, 20 December 2020
Category
Releases
Author
ociaw

RandN v0.2.0 has been released! It's available at NuGet and GitHub. Highlights of this release include:

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New Site

Published
Thursday, 25 June 2020
Category
Website
Author
ociaw

The new site for RandN is up - though if you're reading this, you probably already know that. Built with Wyam, it's got this dedicated blog, an area for handwritten documentation, and API documentation generated from the RandN source code.

Read more...

First Release - Version 0.1.0

Published
Saturday, 20 June 2020
Category
Releases
Author
ociaw

The first version of RandN has been released!

Read more...