- Moved the IDistribution and IPortableDistribution interfaces to RandN.Core
- Removed NullGuard.Fody from public dependencies - this was only needed for build and was being unnecessarily included in all dependents.
- Fixed tests failing to run on Mono.
More distributions and more RNG algorithms - whether or not these will be included alongside
RandN's primary NuGet package or on another is still TBD.
More efficient one-off range distribution - right now, an entire
Uniform object must be built before sampling a range; this could make some use cases, such as the
RandomShim, much more efficient.
Improvements to website versioning - only the Docs and API need to be versioned, not the blog or the index page.